Key Technologies for an Augmented Reality Safety Education System Based on Real Railway Incident Cases

Authors

    Haibo Xu, Weikai Suo, Shuowei Chen Pu’er Staff Training Base China Railway Kunming Group Co., Ltd., Kunming 650500, Yunnan Province, China Pu’er Staff Training Base China Railway Kunming Group Co., Ltd., Kunming 650500, Yunnan Province, China Pu’er Staff Training Base China Railway Kunming Group Co., Ltd., Kunming 650500, Yunnan Province, China

Keywords:

Virtual reality, Immersive interactive experience, Safe construction, Education and training, Unity3D

Abstract

This project is an augmented reality (AR) and virtual reality (VR) construction safety education and training system. The purpose of the system design is to allow users to experience the real construction scene, learn the correct construction process, and handle emergencies and safety rescue operations through VR immersive interaction, so as to achieve the purpose of safety training. The system involves different construction scenes. The key technology includes scene reconstruction and interaction, case-driven scenario simulation, and multisensory interaction technology. Through user interface and voice prompts, users are guided to learn construction precautions and complete construction operations. This system is developed in the Unity3D engine and finally displayed on the AR and VR device.

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Published

2024-12-16